procedure DrawShadow(img: TImage32; const polygon: TPathD; fillRule: TFillRule; depth: double; angleRads: double = angle225; color: TColor32 = $80000000; cutoutInsideShadow: Boolean = false); overload;
procedure DrawShadow(img: TImage32; const polygons: TPathsD; fillRule: TFillRule; depth: double; angleRads: double = angle225; color: TColor32 = $80000000; cutoutInsideShadow: Boolean = false); overload;
uses Img32, Img32.Fmt.PNG, Img32.vector, Img32.Extra;
...
var
img: TImage32;
path: TPathD;
begin
img := TImage32.Create(150,150);
path := Star(PointD(128, 128), 50, 100, 7);
DrawShadow(img, path, frNonZero, 8,
angle225, $AA000000);
DrawPolygon(img, path, frNonZero, clAqua32);
img.SaveToFile('shadowed_star.png');
img.Free;
end;
Copyright ©2010-2023 Angus Johnson - Image32 4.8 - Help file built on 16 Apr 2025