PolyPath64 objects are contained inside PolyTree64s and represents a single polygon contour. PolyPath64s can also contain children, and there's no limit to nesting. Each child's Polygon will be inside its parent's Polygon.
PolyPath64 polypath;
//populate polypath in a clipping function then ...
for (auto child in polypath)
//do something with child, or ...
for (size_t i = 0; i < polypath.Count(); ++i)
//do something else with polypath[i]
PolyPath64 polypath = new PolyPath64();
//populate polypath in a clipping function then ...
foreach (PolyPath64 child in polypath)
//do something with child, or ...
for (int i = 0; i < polypath.Count; i++)
//do something else with polypath[i]
| Methods | Properties |
|---|---|
| Clear | Child |
| Count | |
| IsHole | |
| Level | |
| Polygon |
Copyright © 2010-2024 Angus Johnson - Clipper2 2.0.0 - Help file built on 17 Dec 2025