function Rectangle(const rec: TRect): TPathD; overload;
function Rectangle(const rec: TRectD): TPathD; overload;
function Rectangle(l, t, r, b: double): TPathD; overload;
This function returns the points representing the rectangle's 4 corners: top-left, top-right, bottom-right & bottom-left (in that order).
uses Img32, Img32.Fmt.PNG,
Img32.Vector, Img32.Transform;
...
var
img: TImage32;
dst: TPathD;
begin
img := TImage32.Create;
img.LoadFromFile('clouds.png');
//setup the transformation geometry
dst := Rectangle(src.Bounds);
dst[0].Y := 20;
dst[3].Y := img.Height-20;
//transform and save
ProjectiveTransform(img, dst);
img.SaveToFile('clouds_proj.png');
img.Free;
end;


Copyright ©2010-2023 Angus Johnson - Image32 4.8 - Help file built on 16 Apr 2025