Img32.Fmt.SVG

This unit makes it very easy to load SVG files into TImage32 objects. Just include this unit in your project's uses section and the TImage32 object's LoadFromXXXX methods will pretty much do the rest.

  uses Img32, Img32.Fmt.SVG, Img32.Fmt.PNG;
  ...
  //change image format from SVG to PNG
  img := TImage32.Create(800,600);
  img.LoadFromFile('drawing.svg');
  img.SaveToFile('drawing.png');
  img.Free;
      

Contents

Classes Variables
TImageFormat_SVG Img32.Fmt.SVG
TSvgImageList32
TSvgListObject

See Also

TImage32.LoadFromFile, TImage32.LoadFromResource, TImage32.LoadFromStream