Image32_PNG

This unit is needed whenever PNG file access is required, or access to PNG resources. All that's required is to include this unit in the project.


Note: When creating multi-device applications, use the Image32_FMX unit instead.

Contents

Classes Variables
TImageFormat_PNG Image32_PNG

See Also

TImage32.LoadFromFile, TImage32.LoadFromResource, TImage32.SaveToFile, Image32_FMX