TButtonDesignerLayer32

Hierarchy

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TLayer32

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TCustomDesignerLayer32


Typically TButtonDesignerLayer32 button objects are controlled by MouseMove events via calls to TLayeredImage32.GetLayerAt. They're used to transform images (reposition, rotate, resize, projective transform etc) and facilitate line and polygon drawing. The easiest way to create designer button layers is to use the CreateSizingBtnsGroup and CreateButtonGroup functions in Image32_Layers.

Reference

Methods Properties
In TLayer32:
BringForward Bounds
Offset ClientMidPoint
PositionAt CursorId
PositionCenteredAt GroupId
SendBack Height
SetBounds HitTestRegions
SetSize Image
Index
IndexInGroup
Left
MidPoint
Name
Opacity
Owner
Top
Visible
Width

See Also

TLayeredImage32.GetLayerAt, CreateButtonGroup, CreateSizingBtnsGroup